It’s now twenty years since the launch of Pac-Man, and the inspiration for that early video game is a stereotypical story of creative genius. Toru Iwatani, an employee at Japanese game company Namco, wanted to create a new kind of video game. He wanted to exclude the violence of Space Invaders, bring women into what was then the male-dominated world of video arcades, and incorporate cute...
Rewarding Creativity Kills Creativity
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